Showing posts with label Len Wein. Show all posts
Showing posts with label Len Wein. Show all posts

Saturday, 16 July 2011

Legends #6

Hey all, not much to say by the way of an introduction, save to point out that my podcast, 20 Minute Longbox, is out there, awaiting your ears. Go check it out after we wrap up our coverage of Legends!

Finale!

Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inkers: Karl Kesel, Dennis Janke
Letterer: Steve Haynie
Colorist: Carl Gafford
Editor: Mike Gold
Cover Art: John Byrne
Cover Date: April 1987
Release Date: 29/01/1987

Darkseid relishes his imminent victory, listing to Phantom Stranger the various ways that he has destroyed humanity’s faith in their modern legends. The Stranger warns that Darkseid has overlooked one crucial factor that will lead to his downfall.

In Washington, Godfrey faces off against Doctor Fate’s heroes, using his PA system to maintain his control over the crowds. Martian Manhunter arrives, despite not being summoned, just as Godfrey orders the warhounds to attack.  The heroes use their various powers to remove the controllers from the warhounds, allowing the stronger heroes like Superman to unleash their full powers. As the final warhound hits the ground, Godfrey opens up a boom tube, summoning legions of parademons from Apokolips. Doctor Fate reveals that this is why he brought the various heroes together, charging them with the fate of humanity.  As the heroes head off to fight the invasion, Fate turns his attention to the crowds. Seeing his distraction, Godfrey sends in a parademon who wrenches the Helm of Nabu from Doctor Fate, carrying it off into the skies. Unmasked and having lost most of his powers, Kent Nelson flies away to safety.

Leaving the Lincoln Memorial, Godfrey moves on to where he has captured Captain Boomerang. As Boomerang prepares to tell Godfrey all about Task Force X, Deadshot takes aim with a sniper rifle. Rick Flag disrupts his aim, revealing an alternative plan. The Enchantress steps up, turning the warhounds into Jell-O, sending Godfrey running. Bronze Tiger confronts Godfrey, but falls foul of his mind-controlling powers, letting him go. Boomerang is reunited with Task Force X, and Flag tells him that his televised threats have resulted in him being permanently assigned to the Suicide Squad.

Batman patrols Washington, controlling the rioters and looters. Guy Gardner unleashes his power ring on the warhounds. One warhound terrorising innocent civilians suddenly finds confronted by Wonder Woman, who has decided that she cannot remain concealed from the world whilst innocents are in danger. Gardner is impressed with Wonder Woman’s powers, and the two continue to battle.

Several of Godfrey’s troops blast their way into the Oval Office, attacking President Reagan. The President is unharmed by their attack, quickly defeating them, before revealing himself as a disguised Martian Manhunter. As Manhunter moves on to continue the fight, Reagan officially rescinds his executive order, giving all of Earth’s heroes free reign to join the fight.

In the skies, Superman and Captain Marvel corral the parademons, whilst Flash, Changeling, Black Canary and Blue Beetle help control the crowds on the ground. They are quickly joined by Batman, Guy Gardner, Wonder Woman, Captain Marvel, Doctor Fate and Superman, and the heroes face off against the controlled mobs. Godfrey arrives with Bronze Tiger, urging the crowds to attack and destroy the humans, watched from afar by a gloating Darkseid.

Suddenly, a gang of children, led by Lisa, burst through the crowds. The children line up in front of the heroes, confronting their parents in the crowds. Robin arrives, imploring the mob to see through Godfrey’s words and see sense. Lisa stands up to Godfrey, who tells her to be quiet and hits her. The act of violence dispels his control over the crowd, and they turn on him. In desperation, Godfrey reveals the Helm of Nabu, which he dons. When he tries to use the power within, the helm destroys his mind. Kent retrieves his helm, whilst Bronze Tiger slips away into the crowd to reunite with Task Force X.

The crowd asks for forgiveness, but Guy berates them for already distrusting heroes, which allowed Godfrey to take control. Captain Marvel suggests that the heroes themselves may have been responsible for this, necessarily having to stand apart from humanity to face the threats that only they can face. Wonder Woman agrees, and Doctor Fate suggests reforming the Justice League, to which all the present heroes agree to, save Flash and Superman, who offer themselves when needed, and Wonder Woman, who has slipped away.

On Apokolips, Darkseid vows that Earth will one day fall to him. The Phantom Stranger states his pride in standing with the legends of Earth.

I’ve not been kind to various part of this crossover. Read issue by issue, there was a lot of monologuing from Darkseid, and way too much repetition by constantly touching base with the same heroes, operating outside of Reagan’s edict. Here, this weakness turns into a strength, as Ostrander unleashes the new Justice League onto the forces of Apokolips. Every hero gets a part to play in the battle, and the use of such a wide variety of heroes allows for a very unexpected moment, where the first hero to encounter Wonder Woman is Guy Gardner!

Wonder Woman’s appearance here, although brief, is superb. A shadowy female figure observes Guy Gardner facing off against the Warhounds, resolving that to stay hidden would be a disservice to her Amazonian heritage. We then see her move, quite literally in a blur, before John Byrne unleashes one of the best pieces of artwork we’ve seen from him, a full page spread of Wonder Woman lifting a Warhound

It should be noted that Guy Gardner isn’t the only one taken with Wonder Woman. Superman here notices Wonder Woman, becoming gently obsessed with her over the next few months, before agreeing to a meetup/gentle date in Action Comics #600. It’s interesting that John Byrne teased this 25 years ago, with the rumours that one major element of the relaunched DC Universe in September will be a relationship between Superman and Wonder Woman. With the knowledge that both Action Comics and Justice League will initially be telling stories set in ‘the past’, my hope is that this fledgeling relationship will be given more room to grow, but with Superman ending up with Lois Lane, as per the last 20 years or so.

I like the way this story ends. It’s a very circular ending. Darkseid’s actions against Captain Marvel led Billy Batson to meet Lisa, strengthening her belief in heroes, leading her to be at the front and centre of the revolt against Godfrey. I would have liked to have seen more made of the fact that a child achieved what the heroes were unable to, breaking Godfrey’s spell, although the message that all you need to save the Earth from Darkseid’s machinations is a little child abuse is probably not one DC were wanting to play up! On a side-note, the last time Superman met Captain Marvel there was a definite air of unintentional paedophilia around. Here, Superman meets Marvel and a child gets beaten up. Maybe the two should stop having meetups! (I mention this, as one of the most popular posts on this site is my coverage of Superman/Shazam!: First Thunder #4, and I’m wondering if my audience are a bunch of strange, dark people who enjoy Superman endangering children. We’ll see what the hits are like for this page in a few weeks!).

Although Superman again declines membership in the Justice League, it is clear that his presence is a powerful and inspiring one. He takes the lead against the parademons when they appear, and his words are a big part of the reformation of the Justice League. It would be several years before Superman would become the leader of heroes that we are used to, but seeing him stand up and be counted amongst the heroes of the DCU is a rarity at this stage, and a pleasure to see.

I’m going to wrap up by simply stating that I have really enjoyed the appearances of Task Force X in Legends. I love the way Ostrander wraps up their story whilst setting the scene for further adventures, and it’s a pretty safe bet that if I had been reading comics at this time, I would have definitely been out there picking up the first issue of Suicide Squad when it hit the shelves.

The Geeky Bits

The new Justice League would be written by Keith Giffen and JM Dematteis. The series would become notable for the way the writers worked around the restrictions of not being able to use many of the A-List superheroes. Characters like Booster Gold, Blue Beetle and Guy Gardner would find their feet in Justice League International, and the title would become renowned for the use of humour, becoming colloquially known as the ‘Bwa-ha-ha’ League. This incarnation of the Justice League is well worth seeking out, as are the ‘sequels’ from the mid-2000s, Formerly Known As The Justice League, and JLA: Classified #4-9.

Wonder Woman would return to her own title, having been completely rebooted in the wake of the Crisis, in 1987. George Perez initially handled the character - the various trade paperbacks that reprint his issues were recently plugged in the letter columns of DC comics - with successive runs from creators such as John Byrne, William Messner-Loebs, Phil Jiminez and Greg Rucka.

Next on World of Superman: Probably another 3 week break. Either that, or Superman facing off against a gun-toting ex-marine called Bloodsport.

Monday, 11 July 2011

Legends #5

Hurrah, I've managed to recover the missing bits of this post! Apologies for no images other than the cover, I'm just desperate to get this post out, and I really don't want to re-grab all the panels I'd previously chosen.

Just a fast note to say that the second and third episodes of the 20 Minute Longbox have been released, covering Daredevil #502 and Countdown #48 respectively. Go and check them out, and let me know what you think at 20minutelongbox@gmail.com.


“Let Slip The Dogs Of War”

Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Tom Ziuko
Editor: Mike Gold
Cover Date: March 1987

Billy Batson stumbled through the deserted streets of Central City, haunted by the death of Macro Man. He is found by his new friend Lisa, who is concerned for his welfare. Angered by the rioting masses, Lisa runs off to try and intervene, but some stray rubble from the riot strikes her, knocking her out. Realising the danger of the anti-hero propaganda, Billy decides to put his own fears aside, and becomes Captain Marvel. Accessing the wisdom of Solomon, Marvel realises that Macro Man’s death was not his fault. He attempts to break up the riot, but Doctor Fate appears and teleports him away.

Fate is recruiting heroes who are defying the President’s order. Black Canary is next to join, followed by Guy Gardner, who has defeated the villain Sunspot. Blue Beetle and Batman are the next to join.
Meanwhile, Flash and Changeling are forced into an uneasy alliance with Captain Boomerang when the crowd manipulated by G. Gordon Godfrey erupts into a riot. Boomerang destroys a warhound, and the heroes discover that inside each one is a member of the public, piloting it. The mob goes for Boomerang, dragging him into the crowd. Before they can help, Flash and Changeling are recruited by Doctor Fate and taken away.

At the White House, Superman is discussing Darkseid’s recent actions with President Reagan when he too is recruited.

In Metropolis, Godfrey presents the captured Captain Boomerang  to the baying crowd. In front of the crowd and the cameras, Boomerang sends a subtle message to the command of Task Force X, telling them to take action to save him or he’ll make trouble. Dismissing his captive, Godfrey declares that the government has lost its authority and commands that the crowd marches on Washington. Watching, Amanda Waller orders Rick Flagg to either rescue Captain Boomerang or eliminate him.

On the steps of the Lincoln Memorial, Godfrey is about to announce who his followers should obey as the ultimate authority when he is interrupted by the appearance of Doctor Fate and the heroes he has recruited. Watching from Apokolips, Darkseid tells the Phantom Stranger that either the heroes will be forced to battle the people they have sworn to protect or they will be destroyed, guaranteeing him victory no matter what the outcome. Meanwhile, in hospital, Jason Todd decides that he must fight against Godfrey’s manipulation and the insanity of his followers, no matter how serious his injuries. Despite having a broken arm and leg, he struggles into his Robin costume and heads off to fight.

If the first two issues of Legends were about dismantling the heroes of the world, and the second two primarily concerned themselves with maintaining a hero-banning status quo whilst at the same time developing the threat posed by G. Gordon Godfrey into a more outright form, this issue is about the final move of the pieces around the board ahead of the climax. We’ve had plenty of vignettes featuring heroes defying the presidential order; here we see this develop into a recruitment drive for a new Justice League. The Suicide Squad’s story, which seemed to be over with the defeat of Brimstone in issue #3, places itself at the centre of the climax with the threats made by Captain Boomerang.

Sadly, one plot that receives a more perfunctory wrap-up is the guilt of Billy Batson, which is dispelled the moment he becomes Captain Marvel and the wisdom of Solomon reveals the deceit. One has to wonder why Billy never chose to quickly change to Marvel, use the wisdom to ascertain the true extent of his culpability, then pop back if it turns out it really was his fault. Later writers would work with the conceit that the wisdom of Solomon would have a presence in his mortal form (although the only example that springs to mind at the moment is at the start of the I Can’t Believe It’s Not The Justice League miniseries). Perhaps this moment would have held more weight within the issue if the reappearance of Marvel then led to the forming of the Justice League, with Marvel in the Doctor Fate role, but all that Marvel’s reappearance seems to achieve is getting his ass nearly kicked by a rioting mob.

The recruitment drive as well seems a bit overdrawn in this issue. Most encounters are limited to just one page, but did we really need to have four pages of Guy Gardner fighting Sunspot? I know that Guy Gardner as a Green Lantern was still a relatively new concern, but the fight seems to be fairly irrelevant and appears to serve no purpose other than to fill up space. I do like that most heroes are involved in keeping the peace or defeating a villain, but Blue Beetle is busy being mistaken for a peeping tom!

This is a Superman blog, and Superman's role here is minor but pivotal, if a little out-of-synch with his other adventures this month. Having just survived combat with Darkseid and discovered his role in the deaths of hundreds of innocents whose only desire was a better life, Superman's first response on returning to Earth is to pop round to the White House for a chat with President Reagan. I've said it before, shouldn't he be off somewhere soul searching and attempting to atone for his (admittedly forced) actions, rather than taking tea with a man who has prevented him from acting publicly? Still without Superman being with Reagan when he is recruited by Doctor Fate, the President would have been less likely to rescind his edict in the next issue.

The Geeky Bits: There's a rumour that the original ending for this issue saw a mutant with the power to control American History animate the Lincoln Memorial and use it to defeat the warhounds, resulting in the next issue being devoted entirely to Wonder Woman's debut. Before the idea made it past the scripting stage, it was realised that animating a statue and getting it to single-handedly defend Washington DC was completely shite idea, and the plans were shelved.*

Next on World of Superman: The finale of Legends. 'Nuff said.

*No, I didn't like Secret Avengers #13. Why do you ask?

Tuesday, 17 May 2011

Legends #3 and #4

We're back! Check out my previous post for details of my latest podcast appearance. I'll let you know as soon as it's up and available on iTunes.

I'm writing this post from my new laptop, and sadly I don't have my image editing software up and running yet, so no scans to illustrate the posts. Hopefully I'll be properly set in time for the next post.

Anyway, on with the story!


Legends #3
Send For... The Suicide Squad


Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Tom Ziuko
Editor: Mike Gold
Cover Artist: John Byrne
Cover Date: January 1987
Release Date: 23/10/1986

Angry mobs lay siege to public headquarters of super-heroes, whose activities have been prevented by executive order. Sarge Steel acts a a chaperone to the Teen Titans, but is unable to follow through his threats of extreme force when Changeling and the Flash decide to head out to help. Meanwhile, Task Force X is given their purpose - carry out missions in exchange for pardons - and with most of the team wearing explosive bracers to keep them in check, are directed to take down Brimstone. They engage the monster at the foot of Mount Rushmore.


Billy Batson, distraught at the death of Macro Man, goes into hiding, meeting a young girl called Lisa who has become separated from her parents. Meanwhile, Bruce Wayne visits Jason Todd in hospital. As Bruce comforts his injured sidekick, shots ring out from outside, a symbol of the civil disorder inspired by G. Gordon Godfrey. Wayne leaves, determined to prove that President Reagan's edict was wrong.


During the battle, Blockbuster directly attacks Brimstone, who reaches down and burns the villain to death in his fist. Revelling in the destruction, Brimstone leaves his chest open to attack, and is destroyed by a shot from Deadshot, wielding a specially-constructed laser sniper. In the aftermath, Captain Boomerang realises that everyone on the team was considered to be expendable, including Rick Flag.


At the White House, Superman pledges his support to Reagan's edict, despite his vocal opposition to it. At the same time, Billy Batson is invited to dinner by Lisa's parents. During the meal, G. Gordon Godfrey appears on the TV, provoking a reaction in Lisa's family that intimidates Billy into running away again. Catching up , Lisa tells him that she still believes in super-heroes.


Throughout the issue, Darkseid and the Phantom Stranger debate Darkseid's plans. Observing Lisa's faith, the Stranger declares that this is why Darkseid is doomed to fail. Darkseid refuses to believe this, unveiling the next phase in his strategy - his Warhounds.

Legends #4
Cry Havoc


Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Carl Gafford
Editor: Mike Gold
Cover Art: John Byrne
Cover Date: Feb 1987
Release Date: 24/11/1986

In Star City, an attack by Count Vertigo is foiled by a law-breaking Black Canary. A policeman pulls a gun, attempting to arrest her, but is blocked by his partner. The two argue whilst Black Canary escapes, with the first policeman accidentally shooting and killing the second. Attempting to rationalize his actions, the policeman concludes that Black Canary made him shoot, and thus she murdered his partner.


On Apokolips, Darkseid sees all on Earth, despatching Desaad to the land of Skartaris to destroy the legend of Travis Morgan, the Warlord. Elsewhere in Gotham City, Batman foils a raid by the Joker, apprehending him in defiance of the Presidential Order. Meanwhile in Los Angeles, a gang of body-building bank robbers are caught by Guy Gardner. In Chicago, Blue Beetle foils a heist by Chronos, but is forced to let the villain escape when the police arrive and turn their attentions to him. Meanwhile, spurred into action by the growing public hysteria, Doctor Fate returns to service.


In Washington, Rick Flag announces to Task Force X that their actions against Brimstone have earned them their freedom, de-activating their bracelets and letting them free. At the same time, G. Gordon Godfrey addresses a rally in Gotham City calling for a revolt against President Reagan for the weakness of his frequently-flouted edict. He introduces the weapon to be used against the government, human-controlled Warhounds. Enjoying his freedom, Captain Boomerang goes on a rampage, but is quickly caught by the Teen Titans. As they prepare to take him away, Flash and Changeling are attacked by two Warhounds.


On Apokolips, Darkseid turns his attention to Superman, unleashing the power of his Omega Beams.

The middle chapters of Legends feel like they both progress the story and tread water at the same time. There is a large amount of time spent setting up tie-in issues in the fourth chapter, despatching Desaad to participate in the Warlord title, and using the cliffhanger to draw readers into the next month's Superman titles. We also spend a lot of time following various future members of Justice League International as they ignore the presidential edict, although in the case of some members such as Blue Beetle and Booster Gold, they are newer characters within the DC Universe, and in the case of Guy Gardner, a character with a new status quo, having recently received a power ring during the Crisis. Whilst these vignettes were undoubtedly important at the time, knowing where these characters will end up after the crossover makes most of the fourth issue seems like an extended exercise in moving the pieces of the story into position.

I do like the continuation of the Task Force X storyline. It plays very nicely into Darkseid's schemes that Brimstone, the monster that has apparently destroyed the Justice League of America, should be brought down by a morally dubious government-sponsored team of super-villains, hardly an achievement that can be propogandized.

I'll be honest here. I see the Legends crossover in four parts - the opening two issues, these two, the Superman crossover, and then the conclusion. I like the opening, love the Superman crossover, enjoy the ending, but see these issues, especially the fourth, as the bit we have to get through to get to the good stuff. I have nothing against the creators, but apart from the death of Brimstone, it all feels a bit too much 'middle chapter'-ish. The cliffhanger to the third issue, the introduction of the Warhounds, is barely touched upon in the fourth, save for a brief reference to the fact that people get 'turned into' them.

Knowing the great Apokolitian action just around the corner, I think it's best to draw a veil here and reconvene at Darkseid's feet.

Next on World of Superman: Clark Kent vs Apokolips!

Sunday, 13 February 2011

Legends #1 and #2

OK, a bit of a long one today. I'm going to try and hit up the first four parts of the Legends crossover in two posts, bringing us up to the point where the Superman titles segue into the story. Before we begin, I'd just like to drop a quick reminder to e-mail Ian Sattler at DC comics in support of a trade paperback of Dark Knight Over Metropolis. See this post on the Superman Homepage for more details.

And now, the first of a two-part special bringing us up to speed on the 1986/7 Legends crossover.


Legends #1

Once Upon A Time...!
 
Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Tom Ziuko
Editor: Mike Gold
Cover Artist: John Byrne
Cover Date: November 1986
Release Date: 28/08/1986

On Apokolips, Darkseid is content with his domination. Desaad reminds him of Earth and its heroes. Darkseid notes that not only do Earth’s heroes perform heroic deeds, but they act as legends, inspiring others. Deciding to strike at the concept of legends, Darkseid summons Glorious Godfrey and Doctor Bedlam, and orders Desaad to prepare the Techno-Seed.

On Earth, Professor Stein oversees a nuclear experiment when the Techno-Seed materialises in the core, spawning the inhuman monster, Brimstone. Stein summons Firestorm, who assaults Brimstone, but quickly discovers that the monster is far superior to him. Thinking quickly, Firestorm protects himself by turning the air to asbestos, and goes to summon help.

Elsewhere, the Flash faces off against Deadshot. He quickly defeats the assassin, delivers him to the police, and returns to Titans Tower, where Changeling is watching the latest broadcast from G. Gordon Godfrey, interviewed by Billy Batson, who rails against all super-heroes, calling them threats to society. As the two Titans talk, a power outage strikes both the Tower and the studio where the interview is taking place. The outage is caused by an armoured giant rampaging in the neighbourhood. Under the cover of darkness, Billy slips away and transforms to Captain Marvel.

Captain Marvel and the giant, Macro-Man, fight, but when Marvel is caught in Macro-Man’s vice-like grip, he decides that the only way for him to escape is to change back into Billy Batson briefly. Calling down his magical lightning, Billy is shocked to see that the bolt also struck Macro-Man, causing him to fall from the rooftop to a fiery death.

In the Pentagon, Colonel Rick Flag reports to Amanda Waller, and is ordered to reform Task Force X. He is shocked by the list of candidates for the Task Force, but puts his surprise aside to do his job.

In a diner, Cosmic Boy’s breakfast is interrupted by the onslaught of Brimstone. The Legionnaire attacks, attempting to construct a metallic prison to contain Brimstone, but his attack is soon repelled. The Justice League of America arrive to lend their help.

Viewing the melted corpse of the Macro-Man, Billy Batson vows never to become Captain Marvel again.

Legends #2

Breach of Faith

Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Tom Ziuko
Editor: Mike Gold
Cover Artist: John Byrne
Cover Date: December 1986
Release Date: 25/09/1986

G. Gordon Godfrey arrives at the site of Macro Man’s death, using it as an opportunity to decry not only heroes but the concept of being a hero. His words whip the onlooking crowd into a frenzy, scaring the confused Billy Batson into hiding. Darkseid watches Batson’s despair with glee, before turning to the Phantom Stranger, promising to remove free will from the people of Earth.

On Earth, Brimstone faces off against the Justice League of America. Although Vibe is able to topple the giant, Brimstone fights back, burying the League underneath a collapsing building. Meanwhile, Rick Flag visits Deadshot in prison, enlisting him into Task Force X. At the same time, in Gotham, Batman and Robin break a hostage situation. The commander of the arriving SWAT team clashes with Commissioner Gordon when he prevents him from taking down the heroes. Suddenly, the onlooking crowd turns, attacking and carrying Robin away whilst Batman is unable to help when a bottle of perfume is smashed in his face.

In Chicago, Blue Beetle carries out a drug bust, but unwittingly exposes a deep cover police officer. The attending policemen open fire on Beetle, who escapes in his bug ship. Meanwhile, Guy Gardner rescues an aeroplane whose engine has exploded mid-flight, guiding it to a makeshift landing on the freeway. However, the commuters on the road turn aggressive at the disruption caused to them. Gardner uses his ring to repel them before flying away.

At Titans Tower, Cosmic Boy recovers from his combat with Brimstone, revealing to Flash and Changeling that the Justice League had disappeared by the time he came round. He flies off to rescue ‘the love of his life’. Watching news reports of the League’s defeat, Professor Ivo prepares to make his move.

Superman meets with President Reagan in the White House, where Reagan informs him that he is about to issue an executive order, banning all super-hero activities until the public disorder has passed. Later in Gotham, two policeman discover the battered and beaten body of Robin.

These first two parts of the Legends crossover take a very wide-angled view of the state of the DC Universe. reading with hindsight reveals some strong comparisons, especially the way that the then-current Justice League (Detroit) fares against the yet-to-be-formed Justice League International. The defeats of the heroes hurt. The entire League is beaten and missing in battle, whilst Billy Batson's pain at believing that he has killed the Macro-Man is very tangible. Other heroes find themselves lost and without a cause when faced with the negative reactions of the public. By the end of the second issue, where Superman bows his head in acceptance of President Reagen's executive order and Jason Todd lies unconscious in the street, there is a very real sense that the tide has turned against the heroes.

John Byrne draws the heck out of these issues. I do marvel at his ability to turn out great-looking comics. At the time of this issue's production, Byrne was likely working on the first few issues of Superman and Action Comics, yet he still found the time to produce six issues showcasing almost every major hero in the DC universe. In particular, Byrne's renditions of Darkseid are masterful. In fact, I'd be happy to list Byrne as one of my top three Darkseid pencillers, along with JG Jones (Final Crisis) and Jack Kirby. Byrne gives us an intricately detailed Darkseid, with maliciousness oozing from every frame. When Darkseid grins, it's a grin that should terrify any onlooker. The final panel of issue #1, with Darkseid looming in the background revelling in the success of his plans, could easily have looked goofy in the hands of a lesser artist, but a rarely-seen laugh from Darkseid here chills the reader. And the opening shot of Apokolips, from the first page of issue #1, is glorious.

Inevitably, there are things that don't work so well for me. I wasn't reading the DCU when the series first arrived - it would have been quite an achievement considering I was 3 1/2 at the time - and a lot of the wider picture of the DCU is lost on me. As always, some of the Fourth World designs look incongruous and a product of their time, although Glorious Godfrey is far more sinster and insidious as G. Gordon Godfrey than as his cloak-wearing, grinning Apokoliptian incarnation. And most annoyingly of all, the Phantom Stranger pops up in issue #2 for no adequately explained reason, giving Darkseid someone to boast to and turning his campaign against Earth's heroes into something more akin to efforts to impress an unimpressed colleague.

These complaints aside, these are strong issues, featuring super-hero action and a strong, logical drive to the plot and threat. What is really enjoyable is watching Ostrander pull task Force X together, and next time, we'll see how well they do on their first mission.

The Geeky Bits:

Legends was the first event for DC, following Crisis on Infinite Earths. Originally planned as more of a direct sequel, Legends eventually grew to be its own unique story. John Byrne was picked for the art, although his workload with Superman meant that he only had time for 6 issues, not the planned 8. This reduction in length may account for the confusing nature of the Phantom Stranger's appearance in the story, with his introduction a casualty of editing the story down.

A large number of DC titles crossed over into Legends, with 22 official tie-ins alongside the six issue miniseries. A full list can be found at the DC Crossover Checklist over at the Fortress of Baileytude.

Next on World of Superman: See how Earth's heroes react to an executive order banning their actions, how Task Force X fare on their first mission, and what leads Darkseid up to focusing his attention on Superman.