Showing posts with label Tom Ziuko. Show all posts
Showing posts with label Tom Ziuko. Show all posts

Sunday, 13 November 2011

Superman #5 - The Mummy Strikes!


This isn't quite as planned, as my laptop is having a few problems reading my latest set of pictures, featuring all of my lovely MCM Expo goodies, from my memory card. So, whilst I wrestle with the technical issues, I figured it was probably worth  getting back to the bread and butter of this blog - the life and times of the Post-Crisis Superman!

Don't forget to grab the latest episode of the 20 Minute Longbox. Not only is it a super-sized episode featuring my good friend Jon M. Wilson as a special guest-star, but it also contains an exciting announcement about a future project!

And on with the issue!

The Mummy Strikes

Writer-Penciller: John Byrne
Inker: Karl Kesel
Colorist: Tom Ziuko
Letterer: John Costanza
Editors: Andrew Helfer & Michael Carlin
Cover Art: John Byrne
Cover Date: May 1987
Release Date: 12/02/1987

Superman dreams of fighting Apokolitian Warhounds in Washington DC and the arrival of Wonder Woman. The two defeat the Warhounds together. Wonder Woman makes to leave, but Superman grasps her wrist. The two are about to kiss when Clark awakes, amazed at the intensity of his dream.  Starting to wonder if there might now be place for romance in Superman’s life, Clark realises that he is late for work.

At the Daily Planet, a package has arrived on Clark’s desk. Distracted by Cat Grant’s flirting, Clark forgets about it. Summoned to Perry’s office, he sees a video message from Lois Lane giving an update on her secondment to an archaeological dig that suddenly cuts out. Perry sends Clark to South America to investigate.

Superman flies to South America before changing in a dig tent. As Clark, he meets up with Lois, who has been trying to fix the radio. She accuses him of trying to scoop her again, before reluctantly mellowing as he convinces her that he is here to help. Dr Estevez, the dig chief, shows Clark a piece of machine-tooled metal found inside a 3000 year old jar, the key to the dig. Descending into the site, Clark sees futuristic panels secreted behind naturally grown stalagmites, which are the source of the interference that blocks communications. As Estevez attempts to work the panels, a wall crumbles as two large bandage-wrapped hands burst through.

The hands belong to a giant mummy-like creature that attacks Clark and Lois with eyebeams. Clark gets Lois and Estevez to safety, wondering how he can use his powers without compromising his identity. He uses his heat vision to bring a section of the roof down around him, giving him cover to use his powers. The ‘mummy’ surprises him however, by blasting into the air with rockets. Clark has to pull his punches, as his x-ray vision cannot penetrate the ‘mummy’ to discover if it is a living being or a robot.  He realises that he cannot change into Superman as he hasn’t shaved, and both Clark and Superman being seen by Lois in another country with stubble would be too obvious.

Clark lunges for the panels, trying to halt the attack. A giant explosion rocks the ruins. In the aftermath, Lois crawls into the rubble, looking for Clark. She finds him unconscious, and she and Estevez drag him to safety. Returning to investigate, she comes face to face with the ‘mummy’, whose bandages have disintegrated revealing a large robot underneath.

For the second issue in a row, John Byrne takes an opportunity to move beyond Superman’s rogues’ gallery and bring something new to the table. This issue is all about continuing to establish the world in which Clark and Superman operates, and raising the stakes of the threat. Explanations and revelations will be saved for the next issue; this is all about the setup.

It might be a given, considering that the book is named after him, but this really is Superman’s issue. I love his gentle rebuttal of Cat’s not-so-obvious flirting, caused by him forgetting to shave. I really appreciate the page where Superman flies from Metropolis to South America, going suborbital to get there as quickly as he can. What is implied about this page is Superman’s intelligence. He knows how far away his destination is, and has a strong enough understanding of XXXX to be able to maximise his abilities to get there as quickly as possible.

The fight scene is a great example of Superman’s brains and brawn coming together. Realising that if both Clark and Superman appear to Lois with a five o’clock shadow then his secret will be out, Clark stays in costume and seals himself inside the ruins with the mummy-robot so that he can tackle it without worrying about his identity. This leads to come great visuals as Clark, clad in khakis, a shirt with rolled-up sleeves and a tie, goes toe-to-toe with a 20-foot tall mummy. I also like that he pulls his punches in case the mummy is an innocent living being, showing a respect for life regardless of the circumstances.

The cliffhanger to the issue is nice and strong. Clark, his secret safe thanks to not getting changed, is rendered unconscious by a huge explosion, whilst Lois is menaced by the unwrapped mummy, revealed to be a sleek-but-giant robot. We’ll see next week that the story takes a turn that’s nearly impossible to predict from the information given in this issue, which, in my opinion, makes the story stronger without cheating the reader.


The Geeky Bits: The intensity of Superman’s Wonder Woman dream is probably an after-effect of Prana’s attack in Adventures of Superman #427. Superman met Wonder Woman in Legends #6, and will feel drawn to her over the next year-or-so’s worth of stories. Look for Action Comics #600 to see what will happen between the two of them.

The mysterious package has been seen before, but for the sake of spoilers (!) I’ll hold off any futher commentary until we come to resolve this plotline in the books.

Collected in Superman: The Man Of Steel vol 3. It was covered in depth on episode 7 of From Crisis To Crisis.


Next on World of Superman:
Superman #6. Well, what did you expect?

Tuesday, 18 October 2011

Adventures of Superman #428


Have you seen that new button at the top of the sidebar? That marks me as an official competitor in the MCM/Blogomatic 3000 Battle of the Bloggers that will be taking place at the end of the month at the MCM Expo. I have no idea what to expect, but with such an event taking place on my doorstep, how could I not take part? Click the button for further information, and expect a write-up of the event a few days after it has happened. If you're coming to the Expo, then swing by the event and cheer me on!

Personal Best

Writer: Marv Wolfman
Artist: Jerry Ordway
Letterer: John Costanza
Colorist: Tom Ziuko
Editors: Andy Helfer and Mike Carlin
Cover Art: Jerry Ordway
Cover Date: May 1987
Release Date: 19/02/1987

Three days after his ‘meeting’ with President Marlo, Superman launches a further assault on Qurac’s military forces, decimating its air force and assaulting its navy with one of its own submarines. Superman holds a televised meeting with Marlo, again warning him over harbouring terrorists. Clark and Cat Grant watch television coverage of Superman’s recent attacks, flirting throughout. Their fun is interrupted by Perry White’s appearance on television to publically condemn reputed mobster and city councilman Jay Falk, as he had been instrumental in investigating and exposing him.

Elsewhere in Metropolis, Jerry White, Perry White’s son, tells Jose XXXX that he is ready to quit his street gang. As he reflects on his volatile relationship with his father, his former gang attacks him for planning to quit. As the beat him up, mobsters arrive, breaking up the fight and kidnapping the unconscious Jerry. The crooks contact Perry and demand that he kills his expose on Falk. Perry clears his office, before storming out of the Planet building.

Later that night, Falk throws a party. Superman arrives to confront Falk, demanding to know where Jerry is. Getting nowhere, Superman drags one of Falk’s ‘bodyguards’ to the roof of the Daily Planet, threatening to leave him stranded atop the globe if he doesn’t get the location of Jerry from him. The terrified goon agrees to talk.

Later on, in the Ace of Clubs bar, Superman asks for the location of mobster Louie Lyppe. Taking offence at his style, Bibbo Bibowski thumps him in the stomach, injuring his hand. The rest of the barflies clam up, but as Superman makes to leave, Bibbo offers to buy him a beer.

At home, Perry White is unable to write his expose on Falk, wracked with worry for Jerry. Alice tries to calm him. The two briefly argue about whether Perry should abandon his journalistic principles to save his son.

Returning home, Louie Lyppe is surprised in his apartment by Bibbo. Bibbo intimidates Louie into giving up the location of Jerry. Bibbo then reveals himself as a disguised Superman, threatening to tell Lyppe’s boss about Louie’s betrayal if anything should happen to Bibbo in retribution for his subterfuge. As Perry settles down to retract his story, Superman breaks into the warehouse where Jerry is being held. A mobster holds a gun to the restrained Jerry’s head. Superman uses his heat vision to set the mobster’s pants on fire, before using his super-breath to extinguish the flames and incapacitate the mobster.

Superman returns Jerry to his family. Jerry and Perry argue about Perry taking so long to take action to save his son. As Superman looks on, the two row, before Jerry storms out.

The last issue of Adventures of Superman eschewed the action scenes (after a few pages) for some mind-bending explorations of what Superman means to different elements of his life. This issue brings back the action, opening with one of most dynamic and ferocious scenes of Superman’s might. Superman’s previous assault on Qurac is merely a warm-up for this sustained assault, decimating its armed forces in the space of three pages. This is real balls-to-the-wall action, the standout being the moment when Superman sinks a battleship by bursting through its hull with a submarine. I was debating the merits of Superman Returns a few nights ago, and one of the points I made was that the plane-crash was a sequence that could only occur in a Superman film, Iron man, the X-Men, Captain America and Batman just don’t have the sheer force and combination of powers required to save that plane. The same can be said of Superman’s actions here. Only Superman (or heroes blatantly modelled on him) could use a submarine to sink a ship. I also love that this scene is only a third of the double-spread. I can’t help but think that if this scene was published today, that one panel would take up an entire double-spread (although it would look absolutely glorious).

Later on in the issue, Superman has to play detective to track down Jerry White. One could ask why he doesn’t just do what he’ll do in an upcoming issue of Superman and use his x-ray vision to scan Metropolis, but if he had done so then we wouldn’t have had Superman doing his best-ever Batman impersonation. Superman’s investigations are superb. He forces – and blunders – his way throughout Metropolis from the heights to the dregs of society. I particularly like his not-so-subtle confrontation with Falk, casually destroying a work of art before denouncing it as a fake, making the councilman sweat with every artefact he touches. Straight after, Superman’s Batman impressions comes to the fore as he drags a henchman to the top of the Daily Planet globe, toying with his fear to get the response he needs.

Wolfman’s writing in this scene – and this issue in general – is excellent, and there’s a moment in this scene where Superman flies away from the henchman, making him think that he’s been abandoned in the skyline. The art shows Superman making a loop back around, and when he returns, he says: “Hi, miss me? I had to rescue a cat from a fire”. In this one line, Superman establishes exactly where the hoodlum sits in the pecking order, and that Superman’s attention regarding him is short and fickle, so he’d better start talking immediately. Of course, the thug is too stupid to ‘fess up. Superman’s next lines – click the image to enlarge – are hilarious.

This issue sees the first appearances of three characters that would form part of the Superman family for the next few years: Jerry White, Jose Delgado and Bibbo Bibbowski. When you consider that this title has also introduced Emil Hamilton and Cat Grant, it seems clear that if Action Comics is the team-up book, and Superman is the flagship title, then Adventures of Superman seems to be primarily concerned with world-building. With the exception of last week’s issue (and, of course, the Apokolips-set Legends crossover), each issue has provided depth and development for Metropolis and Superman’s supporting cast. Here, Perry White takes a feature role for the first time, and we take our first trip into Suicide Slum. This Metropolis has depth and diversity, a more textured and real city than that which we’ve seen in the Superman comics for the past few years.

Overall, this is a fantastically strong and enjoyable issue. Whilst the story of the Circle outstays its welcome by the end, Wolfman’s slice-of-life story in Metropolis is incredibly strong, and his use of Superman throughout the issue, adopting different strategies to track down Jerry, is highly notable. Ordway’s art is also superb. He informs the anguish of Perry’s struggles with his journalistic morality with skill, his action sequences are fantastically well-drawn, and his depiction of Superman-as-Bibbo is delightfully ambiguous, making great use of shadow to convey the deception.

The Geeky Bits: This issue was reprinted in Superman: The Man Of Steel vol. 3 and is covered on episode 7 of From Crisis To Crisis.

Next on World of Superman: Work allowing, midweek will see the posting of the next instalment of my looks back at what I will and won’t be missing in the relaunched DC Universe, whilst next weekend will finally see Superman confronting the mummy!

Sunday, 9 October 2011

Action Comics #587


It's a Sunday, which means that it's a Superman day here at World of Superman! For those of you keeping up with my podcast, 20 Minute Longbox, look for that episode to be released late tomorrow as I'm slightly behind with the editing there. Last week's episode is still up, a look at Superman/Shazam: First Thunder #2.

(Covers only today as I'm short on time.)

Enough plugging, enough rambling. We've got us some John Byrne-drawn Etrigan action today. Or have we?

Cityscape

Written and Pencilled by John Byrne
Embellished by Dick Giordano
Colored by Tom Ziuko
Lettered by John Costanza
Edited by Andrew Helfer and Michael Carlin
Cover Art by John Byrne
Cover Date: April 1987

Jason Blood visits a curiosity shop in Gotham. His friend Glenda picks up a trinket shaped like a futuristic city and accidentally activates a hidden switch. The trinket shoots a spike into her arm, causing crystalline spires to erupt upwards from her body. She transforms into a large spire, then sends out spikes into the other people in the shop, causing them to transform as well. Jason avoids a spike, transforming into Etrigan and causing another spike to shatter against him. The spires continue to grow, bursting through the ceiling and transforming the couple above.

Returning from space, Superman soars over Gotham, musing that it is the first time he has returned to the city since meeting Batman. He sees the spires, growing ever larger in the centre of the city. Taking action, he shatters one of them, but he is tackled by Etrigan. The two fight, with the Demon desperate to keep Superman from harming the spires. As they fight, several more spires are damaged. Etrigan is able to halt the combat by showing Superman that the shattered spires have blood oozing from them. Realising what has happened, Superman agrees to help. Etrigan quickly conjures a spell to send Superman back in time.

Armed only with a message from Etrigan to seek out Jason Blood, Superman finds himself in 12th century England. He quickly locates Blood, who has been expecting Superman. Jason takes Superman underground to a Pool of Knowing to track the source of the trinket. He discovers the location, and Superman flies him there. Above a humble shack containing an old man and his granddaughter, Blood transforms to Etrigan and wrestles free of Superman’s grasp, falling through the sky and bursting in.

Etrigan attacks the granddaughter, revealing her to be Morgaine le Fey. Fey traps Superman in a cage of stone, before preparing to weave her master spell that will result in the trinket, which will create a citadel in the future for her to travel to. She possesses the grandfather to use a human hand to craft the spell. Realising that interrupting the spell will avert the future crisis, Superman breaks free from the cage. Despite Etrigan’s warnings that his actions will cause is death, Superman attack Fey, disrupting and cancelling the spell.
Suddenly, Jason Blood is back in the curiosity shop. Glenda activates the trinket again, but it harmlessly pops open. Another customer looks through the window and sees Superman passing overhead.

Before we get going into this one, let’s just be very clear about one point. Superman’s action in the past, interrupting Morgaine le Fey’s  spell, nullifies the future where the trinket grows into an entire city. Because this future never existed, Superman never travelled into the past. Therefore, with the exception of the last two pages, this issue never happened. It’s also an interesting statement on how time-travel works in the DC Universe. The only reason le Fey doesn’t have her citadel overrule Gotham is because Superman travels back in time to stop this. But without the emergence of the citadel, Superman never participated in the events that caused le Fey’s plan to fail, meaning that logically, her citadel should once again appear until Superman prevents it. Of course, logic rarely applies to time-travel, and for simplicity’s sake, once Superman has definitively prevented the citadel’s emergence, the timeline where le Fey’s plan succeeded simply withered and died, cauterised from causality. If you’re a Doctor Who fan, think of it like this: Superman’s interruption of the spell creates a fixed point in time which determines how time flows from it.

Phew!

I’m not that hot on this issue. I can’t help but feel that the Demon is a wasted guest star. Etrigan is always more interesting when following his own agenda that puts him in conflict with a hero. Here, surprising as it is to see him working with honourable intentions – saving the innocents trapped within le Fey’s citadel – there was little to no personal gain for Etrigan, no hints or suggestions that he’s being anything other than totally altruistic. It’s very contrary to what I expect as a reader, and to me, it feels like the Demon was used because Byrne needed a character who could exist in the past and the present, rather than because there was a story that needed this character to tell.

I also have to wonder why Superman prolongs the climactic battle with le Fey. It’s established towards the end of the battle that Superman is able to break free of the stone prison because whislt magic is used to construct the prison, the prison itself is not magical. If that’s true, why does Superman spend a page and a half loitering in it watching the grandfather get put through unimaginable pain? Again, things are happening because the story demands that it does, rather than for a logical reason.

At this point in the super-books, Action Comics is definitely the weakest of the three titles, but still a good read. This, however, is the first issue that just feels average rather than of a good quality in itself.

The Geeky Bits: The Fourth World aside, The Demon is probably Jack Kirby’s most notable contribution to the DC Universe. Etrigan is summoned by Merlin and bonded to Jason Blood, a knight of the Round Table. This bonding grants Blood immortality, allowing him to participate in events of the current day. Jason can summon the Demon by reciting a short verse, but will always do so as a last resort. His demonic nature has seen him appear in titles as diverse as JLA and Sandman, as well as multiple attempts at supporting his own series across the years. The most recent ongoing Demon series was Blood of the Demon, written and pencilled by John Byrne, running from 2005-2006. In the new 52, Etrigan can be found as a member of Paul Cornell’s Demon Knights.

Action Comics #587 was collected in The Man Of Steel vol. 3, and coverage of this issue can be found in episode 6 of From Crisis To Crisis.

Next on World of Superman: Midweek sees us take a look at the next things I will and won't miss in the New 52, whilst next weekend has us back at our post-Crisis reviews when we take a look at Superman vs The Mummy, with no sign of Rachel Weisz!

Sunday, 2 October 2011

Adventures of Superman #427


Hello there. Whew, it’s dark in here. Where’s the light switch? Ah, got it. Close your eyes, I’m turning the lights on… now.

Hello, it’s been a while!

I’m not going to insult you with long tales of woe describing many reasons why I’ve not been active over here. There’s a very simple reason for the lack of activity on this blog. For two months, I’ve not felt like writing about Superman. I’ve been having a great time working on my podcast, 20 Minute Longbox (itself suffering from a lack of time to put an episode together), and for a while, I toyed with the idea of shutting the door on this blog and letting the dust gather.

So, why did I change my mind? Put simply, I’ve been missing Superman. With new blood and, indeed, a new Superman hitting the stands as part of the New 52, I’ve been feeling strongly about the Man of Steel again. More than ever, a project like this seems like something worth doing, celebrating the comics that made many of us Superman fans at a time when, hopefully, many people are finding similar things to celebrate in the new Superman. Oh, and I miss arguing with myself over which order to do the comics in!

I’d like to think that this is a return to regular posting, but if you’ve been following this blog for a while, you’ll know that this isn’t a promise that I can keep. The best way to keep up to date with happenings over here is to subscribe, either through Google Friend Connect or Networked Blogs, both of which are over on the sidebar. That way, if I have another absence (hint: I work in retail and Christmas is a-coming), you’ll know when I pick up this project again.

Enough procrastination. If you’ll join me, I’d like to take you on a journey to Qurac.

Mind Games

Brought to you by Marv Wolfman and Jerry Ordway
Lettered by John Costanza
Colored by Tom Ziuko
Edited by Andy Helfer and Mike Carlin
Cover Art: Jerry Ordway
Cover Date: April 1987
Release Date: 15/01/1987

Superman invade Quraci airspace, attacking Quraci defences. He fights his way to the palace of President Marlo, bursting in and confronting the dictator. He accuses Marlo of orchestrating the recent attacks on Metropolis, but the dictator denies this, suggesting that rogue elements in his country are responsible. Superman demands information, but suddenly collapses as a result of a psychic attack from Prana, a feline-looking member of a mysterious group called The Circle. Prana falls to his knees, his mind connected with Superman’s.

Superman sees a vision of his parents on Krypton, instructing him to conquer and rule the Earth. Superman attempts rejects this, causing psychic feedback to Prana, who carries on with the illusion. The two battle further with their minds, before Prana retreats. A drained Superman leaves the palace, confused by the vision of his parents and their oppressive instructions. He returns to the hotel he’s using as Clark Kent and falls asleep, allowing Prana to re-establish contact with him.

Superman awakes in costume, confronted by Bizarro, Metallo, Synapse and Lex Luthor. The villains attack him, demanding to know his true motives, whilst Luthor works to undermine Superman’s confidence. Superman fights back, denying Lex’s words and dispelling the illusions again. Prana is once again weakened and pained by the contact, but he has become determined to mentally defeat Superman. As Clark takes a shower to recover, Prana once again makes contact.

Superman finds himself in Japan, where a Godzilla-esque monster is attacking a city. Refusing to be bowed, Superman quickly defeats the monster, shrugging off Prana’s attack. Prana, weakened by the final assault, dies in the sewers beneath Qurac. His wife, Zahara, steals his powers and combines them with her own, launching one final assault. Superman is confronted by Lana, Lois and Cat, all of whom accuse him of being fickle with his love and lying to them about his origins. Superman is able to withstand this assault, and drifts into a restless sleep. In the sewers, other members of the Circle find Prana’s corpse and Zahara’s unconscious body.



This is a different and interesting issue of Adventures of Superman. Initially continuing the story of the assault on Metropolis, the issues turns into something else, taking some interesting turns and leading us in a far more character-driven direction than the awesomely action-filled cover would suggest.

Prana and Zahara assault Superman’s psyche from four different and relevant angles – his heritage, his villains, force of nature, and his women. I find it amazing that so early on in the life of the post-Crisis Superman, Marv Wolfman lays out the four origins of almost every Superman story. Whilst the vision of Lara and Jor-El and Lex’s gang of villains contain accusations that are easily rejected, the accusations of Lois, Lana and Cat strike much closer to home. Superman does lie to those he loves. At this stage in his life, with Lana not-quite behind him and with Lois and Cat as potential partners, he is fickle with his affections. Frankly, this is a far more realistic and chilling potential outcome of Clark’s alien nature than we saw in Action Comics #794.

Superman taking overt action against a foreign state is a big moment. We saw in The Dark Knight Returns a potential future where Superman is a weapon for the United States Government, covertly assaulting America’s enemies, the fear of his intrusion being as great as the his presence. In his run on Adventures of Superman, Greg Rucka would use the concept of what Superman’s presence in a war-zone would do to the conflict as the driving force behind his story. It’s great to see the sheer power of Superman unleashed against an army, something we’ve not really seen before, and the callous nature of his entrance into the palace, smashing down the doors with a casual flick of his finger, hints at a darker side to his rage that is manipulated by Prana. Thankfully, Qurac would remain in the comics through this run and beyond, and the consequences of Superman’s actions here would be felt in future issues.

As normal, Jerry Ordway’s art is great. The cover is one of the early favourites, and his renditions of Prana’s attacks are just otherworldly enough whilst remaining grounded. I particularly like how he draws the illusion of Krypton, with Zahara and the sewers breaking through into the illusion. Even the panel borders reflect this, become much rougher and unfinished. Once the assaults start, Superman appears shaken and disturbed, pale and sweating, and thin in the face. Although it’s Prana who ultimately dies, Superman is taking a toll from the battle and it’s showing on his face throughout the night.

The Geeky Bits: Qurac was for many years the fictional middle-eastern state used by DC whenever they needed a stand in for countries like Iraq or Afghanistan, that is, a state that supports or condones terrorism and an anti-West stance. It's no coincidence that President Marlo bears more than a passing resemblance to Saddam Hussein. The country once named the Joker as an ambassador, although this was a retcon as in the original storyline, it was Iran. Cheshire once decimated the country with a nuclear weapon. Over the years, more fictional middle-eastern territories, including Bialya, Khandaq and Umec would appear to give more texture to this region in the DC universe.

If, like me, you're wondering who the guy in the orange armour in the villains hallucination is, then you'll be pleased to hear that according to comicbookdb.com his name is Synapse, and his only other appearances were in three issues of Extreme Justice in 1995. And now you know!

This issue was reprinted in Superman: The Man Of Steel vol. 3 in 2004.

Coverage of this issue can be found in Episode 6 of From Crisis To Crisis

Next on World of Superman: Superman goes a-time-travelling.

Monday, 11 July 2011

Legends #5

Hurrah, I've managed to recover the missing bits of this post! Apologies for no images other than the cover, I'm just desperate to get this post out, and I really don't want to re-grab all the panels I'd previously chosen.

Just a fast note to say that the second and third episodes of the 20 Minute Longbox have been released, covering Daredevil #502 and Countdown #48 respectively. Go and check them out, and let me know what you think at 20minutelongbox@gmail.com.


“Let Slip The Dogs Of War”

Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Tom Ziuko
Editor: Mike Gold
Cover Date: March 1987

Billy Batson stumbled through the deserted streets of Central City, haunted by the death of Macro Man. He is found by his new friend Lisa, who is concerned for his welfare. Angered by the rioting masses, Lisa runs off to try and intervene, but some stray rubble from the riot strikes her, knocking her out. Realising the danger of the anti-hero propaganda, Billy decides to put his own fears aside, and becomes Captain Marvel. Accessing the wisdom of Solomon, Marvel realises that Macro Man’s death was not his fault. He attempts to break up the riot, but Doctor Fate appears and teleports him away.

Fate is recruiting heroes who are defying the President’s order. Black Canary is next to join, followed by Guy Gardner, who has defeated the villain Sunspot. Blue Beetle and Batman are the next to join.
Meanwhile, Flash and Changeling are forced into an uneasy alliance with Captain Boomerang when the crowd manipulated by G. Gordon Godfrey erupts into a riot. Boomerang destroys a warhound, and the heroes discover that inside each one is a member of the public, piloting it. The mob goes for Boomerang, dragging him into the crowd. Before they can help, Flash and Changeling are recruited by Doctor Fate and taken away.

At the White House, Superman is discussing Darkseid’s recent actions with President Reagan when he too is recruited.

In Metropolis, Godfrey presents the captured Captain Boomerang  to the baying crowd. In front of the crowd and the cameras, Boomerang sends a subtle message to the command of Task Force X, telling them to take action to save him or he’ll make trouble. Dismissing his captive, Godfrey declares that the government has lost its authority and commands that the crowd marches on Washington. Watching, Amanda Waller orders Rick Flagg to either rescue Captain Boomerang or eliminate him.

On the steps of the Lincoln Memorial, Godfrey is about to announce who his followers should obey as the ultimate authority when he is interrupted by the appearance of Doctor Fate and the heroes he has recruited. Watching from Apokolips, Darkseid tells the Phantom Stranger that either the heroes will be forced to battle the people they have sworn to protect or they will be destroyed, guaranteeing him victory no matter what the outcome. Meanwhile, in hospital, Jason Todd decides that he must fight against Godfrey’s manipulation and the insanity of his followers, no matter how serious his injuries. Despite having a broken arm and leg, he struggles into his Robin costume and heads off to fight.

If the first two issues of Legends were about dismantling the heroes of the world, and the second two primarily concerned themselves with maintaining a hero-banning status quo whilst at the same time developing the threat posed by G. Gordon Godfrey into a more outright form, this issue is about the final move of the pieces around the board ahead of the climax. We’ve had plenty of vignettes featuring heroes defying the presidential order; here we see this develop into a recruitment drive for a new Justice League. The Suicide Squad’s story, which seemed to be over with the defeat of Brimstone in issue #3, places itself at the centre of the climax with the threats made by Captain Boomerang.

Sadly, one plot that receives a more perfunctory wrap-up is the guilt of Billy Batson, which is dispelled the moment he becomes Captain Marvel and the wisdom of Solomon reveals the deceit. One has to wonder why Billy never chose to quickly change to Marvel, use the wisdom to ascertain the true extent of his culpability, then pop back if it turns out it really was his fault. Later writers would work with the conceit that the wisdom of Solomon would have a presence in his mortal form (although the only example that springs to mind at the moment is at the start of the I Can’t Believe It’s Not The Justice League miniseries). Perhaps this moment would have held more weight within the issue if the reappearance of Marvel then led to the forming of the Justice League, with Marvel in the Doctor Fate role, but all that Marvel’s reappearance seems to achieve is getting his ass nearly kicked by a rioting mob.

The recruitment drive as well seems a bit overdrawn in this issue. Most encounters are limited to just one page, but did we really need to have four pages of Guy Gardner fighting Sunspot? I know that Guy Gardner as a Green Lantern was still a relatively new concern, but the fight seems to be fairly irrelevant and appears to serve no purpose other than to fill up space. I do like that most heroes are involved in keeping the peace or defeating a villain, but Blue Beetle is busy being mistaken for a peeping tom!

This is a Superman blog, and Superman's role here is minor but pivotal, if a little out-of-synch with his other adventures this month. Having just survived combat with Darkseid and discovered his role in the deaths of hundreds of innocents whose only desire was a better life, Superman's first response on returning to Earth is to pop round to the White House for a chat with President Reagan. I've said it before, shouldn't he be off somewhere soul searching and attempting to atone for his (admittedly forced) actions, rather than taking tea with a man who has prevented him from acting publicly? Still without Superman being with Reagan when he is recruited by Doctor Fate, the President would have been less likely to rescind his edict in the next issue.

The Geeky Bits: There's a rumour that the original ending for this issue saw a mutant with the power to control American History animate the Lincoln Memorial and use it to defeat the warhounds, resulting in the next issue being devoted entirely to Wonder Woman's debut. Before the idea made it past the scripting stage, it was realised that animating a statue and getting it to single-handedly defend Washington DC was completely shite idea, and the plans were shelved.*

Next on World of Superman: The finale of Legends. 'Nuff said.

*No, I didn't like Secret Avengers #13. Why do you ask?

Monday, 13 June 2011

Action Comics #586

Yes, I'm back. I had a great time at the MCM Expo. I had my entire run of All Star Superman signed by Frank Quitely. I got Hitman #34 - yes, that issue - signed by John McCrea. I got the most amazing Doctor Who variant cover from Tony Lee. It's a TARDIS on the front, and the cover opens in the middle to reveal the console room, twice the size of the cover. The inside is bigger than the outside. It's genius! And I saw exclusive Green Lantern footage and heard Maurice LaMarche do the voice of The Brain live. And Billy West rolled out Ren and Stimpy. It was great, and if you didn't get the chance to go then I'm sorry, I'm so very sorry.

I also got to see X-Men: First Class recently, and I've not felt that excited about an X-Men movie since X2. Everyone involved in the film did a cracking job, and that cameo was an absolute bloody treat. More recently, last night in fact, I saw the documentary film Senna, and I would fervently recommend that to anyone, regardless of your level of giving-a-crap about Formula 1. The film was superb, constructed entirely of archive footage and the very occasional context-giving voiceover. Go see it - you won't be disappointed.

That's enough of various bits and pieces, let's take a look at some comics.

Legends Chapter 19: Superman vs The New Gods! The Champion!

Storyteller: John Byrne
Embellisher: Dick Giordano
Letterer: John Costanza
Colorist: Tom Ziuko
Editor: Andrew Helfer
Cover Art: John Byrne
Cover Date: March 1987
Release Date: 26/12/1986

Lightray and Orion head to Apokolips. Superman is being tested by Granny Goodness, telling him that he is the son of Darkseid. Looking on, Amazing Grace wonders if the testing is safe, as Superman has lost some of his strength along with his memories. Darkseid reveals the extent of his plans, pretending not to recognise Superman as Clark Kent, ensuring that he meets and trusts Grace, Glorious Godfrey’s sister, and then manipulating Superman into giving the Hunger Dogs a taste of hope before crushing that hope. Darkseid questions if Grace has fallen in love with Superman.  Darkseid restore Superman’s powers and sends him off to fight for him, acknowledging the risk in doing so, as he has also restored Superman’s full brain functions and risks having his memories returned.

Superman flies above Apokolips and encounters Orion and Lightray. Lightray uses his powers to distract and confuse Superman whilst Orion prepares for battle. When he is attacked, Orion claims the right to single-combat, and the two fight. Orion quickly realises that Superman believes that he is the son of Darkseid, and removes his helmet to show Superman the true cost of being Darkseid’s progeny, hoping to shock Superman back to his true self.

Meanwhile, Lightray encounters Amazing Grace, who uses her seduction powers to sway him to her side. Realising what is happening, Lightray emits a bright burst of light, blinding Grace and breaking her spell. Returning to Orion, he finds that Superman has been cowed. Orion uses his Mother Box to restore Superman’s memories and costume. Realising what had been done to him, Superman lets out a loud yell, alerting Darkseid to the failure of his plans. Darkseid sends his omega beams, this time to destroy Superman. Superman leads the beams across Apokolips to the palace, where he tricks them into striking Darkseid. Although he survives, Darkseid is weakened, and the two fight. As soon as Superman gains the upper hand, Darkseid opens a boom tube and returns Superman to Earth. He then allows Orion and Lightray to leave Apokolips.

The final part of this Apokolips trilogy both delivers a strong ending to the story yet at the same time feels unfinished, thanks to its commitments to the wider Legends crossover. We have some fantastic battles here, including the first time Superman goes toe-to-toe with Darkseid, and the issue really lives up to the title of the series. Yet the ending also feels rushed, with Darkseid sending Superman back to Earth in a boom-tube when the book is about to run out of pages, rather than because his encounter with Superman has reached a natural ending.

This book is trying to do too much, which this is evidenced on the cover. The already busy Action Comics cover format, with separate banners for the guest-stars and creators, also has to take the Legends banner and two chunks of cover text. Orion and Superman’s fight barely takes up half of the cover, and as great as the image is – I particularly like the way the outline of the ‘S’ shield survives the full force of Orion’s attack – it is drowned out in the mass of words and logos all fighting for prominence.

Another way in which it is clear that this issue is trying to achieve too much is the inclusion of Lightray. His encounter with Amazing Grace is nice, but takes up space that is desperately needed by Superman. His presence has no real effect on Superman’s story within this issue, save as a mild distraction at the start of combat. As someone whose experience with the Fourth World is all from the post-Crisis era, Lightray is known to me as the guy who shows up here and who dies in Countdown to Final Crisis. Based on his appearance in this book, he appears to me to be a flying Dazzler, and whilst I am sure his role in the wider narrative of New Genesis is more substantial, I have never encountered this in my Superman reading. His brief usage of his power is good, but he doesn’t have the space in the narrative to make any real impact on me.
Orion has a much stronger role in the book than his companion. If this was your first time reading Orion, I feel that you walk away from this book knowing everything you need to know about the character. In particular, the dichotomy of the character really comes through. Although he struggles to control his Apokoliptian heritage, what really draws him into the battle is Superman’s claim to be Darkseid’s son. The art doesn’t quite convey the full horror of Orion’s un-muted appearance – let’s face it, there are scarier looking people out there who are not sons of the universe’s most evil being – but it does convey the idea of someone physically scarred by their ancestry.

I wrote last time about how I felt it was a missed opportunity not to have Superman deal with his actions whilst under Darkseid’s control. We’ll Superman see in the next instalment of Legends later in the same day as his return to Earth, and he is calm and rational enough to debate Darkseid’s plans with the President, implying that he has fully recovered and come to terms with his actions (in fact, that scene strongly implies that Superman’s entire stay on Apokolips occurred within a few hours, which would make the uprising of the Hunger Dogs the universe’s fastest revolution). Here, he lets rip at Darkseid, his anger driving him into his most physically combative encounter to date. Superman outmaneuvers the  omega beams, causing them to strike Darkseid, and Byrne’s artwork here portrays a damaged, hurt and pissed off Darkseid with a simple effectiveness that doesn’t diminish the character.  Darkseid is a mean fighter, and this first of many great clashes between these two characters is a strong one. This is the first time Superman has gone toe-to-toe with someone of equal power and prowess since he confronted his clone in Man of Steel #5, and the artwork again lends great weight and power to the blows that are landed.

The problem with this issue is how everything resolves, or doesn’t. All of a sudden, Darkseid opens a boom tube and deposits Superman back on Earth. He then exchanges some brief words with his son before letting him go. The entire Orion/Darkseid scene feels very underwhelming, with both characters departing to suit the scope of the Superman story instead of following the wider story of the New Gods. Yes, there’s a reference to their final battle that is yet to come (sadly, and spoilers here, it occurs in Countdown to Final Crisis, and the warm-up bout is Darkseid vs Jimmy Olsen…), but it does feel like Byrne has written himself into a little bit of a corner, with not enough room in the issue to resolve the non-Superman story, instead just letting it grind to a halt as soon as the main character is removed from the action.

The Geeky Bits: Orion and Lightray are both familiar with Superman, but their first meeting has as yet gone unrecorded. This is presumably the first time that Superman has entered direct combat with Darkseid, but if there have been other occurrences before now, they have gone unrecorded.

Next on World of Superman: As Superman starts to take a larger role in the main Legends series, we drop down to one issue per post and take a look at Legends #5.

Friday, 27 May 2011

Adventures of Superman #426

It's here! Golden Age Superman episode 19, featuring myself with the host Jon M Wilson covering Superman #3, Action Comics #20 and a whole bunch of newspaper strips, has gone live. I had a blast recording the show last week, and although I get a little quiet towards the end as my local time heads towards midnight, I think I made a good shot at talking about comics that I have very little experience with. Thanks to Jon for having me on!

It's been a busy week, what with a whole bunch of work for my job, and preparation for this weekend's MCM Expo. I'm really looking forward to the show - I'm off in a couple of hours to the preview day. I can't wait to re-meet some creators from last year, including Kieron Gillen, who had yet to have his first issue of Uncanny X-Men published, and Tony Lee, the writer of the fantastic IDW Doctor Who series. There are panels for both the Green Lantern and X-Men First Class movie, and most of the voice cast of Futurama are making an appearance, although sadly no Bender or Leela. But I'm really looking forward to meeting some great Superman-related guests. Occasional JLA: Classified writer Warren Ellis (I'll admit, that's a very tenuous connection) is a guest of honour for the weekend. Hitman artist John McCrea will be there, and in celebration of that I picked up a copy of the award-winning Hitman #34, featuring Superman, for him to sign.

The biggest Superman name for the convention, though, is All-Star Superman and JLA: Earth-2 artist Frank Quitely. I have these titles from the original release, and I also picked up the first trade of Batman and Robin yesterday to re-read and get signed, and I can't wait to meet this amazing artist.

As with last year I'll be posting a review and round-up after the event, but for 'live' coverage, be sure to follow me on Twitter as that's how I'll be keeping up with the world.

Legends Chapter 18: From The Dregs…


Writer: Marv Wolfman
Artist/Co-Plotter: Jerry Ordway
Co-Plotter: John Byrne
Letterer: Albert de Guzman
Colorist: Tom Ziuko
Editor: Andrew Helfer
Cover Art: Jerry Ordway
Cover Date: March 1987
Release Date: 18/12/1986

The fires of Apokolips burn. Beneath the surface of the planet, a scavenger collects waste and debris from the flame pits. He has a luck catch when he snags red material, and pulls the unconscious body of Superman from the flames. Realising that his catch has survived the fires, he wonders whether he should attempt to sell him to Darkseid, but decides against it, choosing instead to let the Hunger Dogs of Apokolips know of his find. Word spreads, and a crowd forms around Superman’s prone form. The scavenger attempts to show Superman’s invulnerability by scorching his hand with a fiery torch, but gets a surprise when Superman revives and grabs his hand. Superman is more surprised to discover that his hand has actually been burned. The Hunger Dogs react to the apparent deception by forming a mob, but the appearance of Amazing Grace, the woman from the previous issue, cows the threat. She declares Superman their saviour, one of the New Gods of New Genesis, and announces his arrival as the start of a revolution.


Watching Amazing Grace and the Hunger Dogs on a monitor screen, Darkseid is unconcerned, unleashing his parademons on the crowd. Although he is unable to remember much of who he is or how he came to Apokolips, Superman recognises innocents in danger, and leaps to their defence, fighting the parademons. After a short but furious battle, Superman is victorious, and the Hunger Dogs strip the defeated parademons of their amour. Superman notices that every time he begins to think clearly and remember details of his life, his mind starts to cloud over. Unable to resist, he accepts Amazing Grace’s proclamation of him as Apokolips’ saviour, and becomes a figurehead for the rebellion.


Elsewhere, Highfather of the New Gods feels a sense of dread and unease, and consults the Source. The Source shows him something that makes him fear for the safety of all the New Gods.


On Apokolips, Amazing Grace fires up the leadership of the rebellion, before tending to Superman, relaxing his aches away in a herbal bath. Grace replaces Superman’s costume with armour emblazoned with Superman’s symbol. As Superman leads the battles, his logo and costume become symbols of the rebellion. The battle approaches Darkseid’s citadel. Amazing Grace oversees the battle from a balcony. Declaring victory, Superman embraces her and gives her a passionate kiss. Superman addresses the crowd, telling them that their hope for freedom must now be ended. Parademons swoop down and massacre the Hunger Dogs. Superman and Amazing Grace then turn away from the slaughter and face their master, Darkseid.

The second chapter of this three-part Apokoliptian romp gives us a Superman who is barely the character we know and love, and whose passion and drive to fight against injustice is gruesomely subverted in the closing pages of the book.

I came out with a lot of love for Jerry Ordway when he made his artistic debut on the Superman books, and that love stands, but it’s unfortunate that in the midst of the entire Legends event and this crossover, all of which was pencilled by John Byrne, we didn’t get a guest spot from Byrne on Adventures of Superman. Ordway’s style, whilst strong and distinctive, feels out of place in the middle of such a Byrne-led story. There is some great artwork on display here. Ordway draws the heck out of the crowds of rebelling Hunger Dogs, and his parademons look and act as threatening as the characters treat them. In later years, parademons would come to be used cannon fodder for the fists of various heroes, but here a small force are as great a threat to the rebellion as Darkseid himself. Talking of Darkseid, he is well-presented by Ordway, but the hard, malicious tone that Byrne brings to the character is sadly missing. The final panel in particular should be far more ominous than it looks. Wolfman's scripting also feels out of place in the wider context of the crossover. His scripting is more verbose than both Byrne and Ostrander, resulting in pages that look more crowded than the other issues, and that take longer to read. It's a good read, but like the artwork, it sits awkwardly in the middle of the story.

The growth of the rebellion is interesting. As the crowds grow and they get closer to their goal, Amazing Grace becomes more… well… amazing! Her transformation from rag-clad fugitive to glorious princess overseeing the advance of her troops is a sure tip to the reader that not is all as it seems, although subtle enough to prevent the shock of the final twist from being lessened.

And what a final moment this is. Superman unleashes a horde of parademons onto the massed Hunger Dogs, wiping them out, before pledging allegiance to Darkseid himself. It’s heartbreaking to see Superman party to and instigator of these actions, even though it is clear, if unstated, that Amazing Grace is the one responsible. What perhaps robs this moment of its true power is the lack of reflection or penance on Superman’s part after he regains his memories. I believe that Superman’s conscience is strong enough that he would feel responsible, even though he was being manipulated by Darkseid and Grace, and indeed, we have seen plenty of occasions where Superman takes responsibility for events completely out of his control. In a couple of years we would see Superman react very strongly to three deaths that he took complete responsibility for, but I feel that it was a missed opportunity to deal with Superman’s guilt, regardless of whether he could be truly blamed or not.

The Geeky Bits: Several references are made throughout this series to the one-shot titled The Hunger Dogs, published in 1985 as DC Graphic Novel #4. This was Jack Kirby's final work for DC, and his intention was to bring the Fourth World saga to a close with the death of the New Gods. DC disagreed, demanding that the New Gods survive the series. When the story finally saw publication, it was not as Kirby had intended, with many page orders restructured and plot points revised. The plot featured a rebellion on Apokolips by the slave population, the titular Hunger Dogs, that saw Darkseid fleeing Apokolips. At some point between that story and this, Darkseid regained control of Apokolips, and the massacre of the Hunger Dogs in this issue would be the final rebellion on Apokolips.

This issue was covered on episode 5 of From Crisis To Crisis

Next on World of Superman: We'll be back after the weekend to cover a four-way smackdown featuring Orion, Lightray, Superman and Darkseid.

Friday, 20 May 2011

Superman #3

Hey guys, welcome back to the World of Superman.

Before we get going today, I just wanted to throw a shout-out to Jeffrey Taylor, co-host of From Crisis To Crisis and a contributor and administrator of the Superman Homepage. I had the great pleasure of meeting Jeffrey at the start of April in San Francisco, where my holiday coincided with WonderCon, and Jeffrey was kind enough to take a part of his Sunday morning to share breakfast and chat about Superman and life in general. Jeffrey has just started a series of articles for movies.com focusing on the production of the upcoming Superman: The Man of Steel film. The first instalment went up a few days ago, and future instalments will arrive every other Tuesday. Go check it out! The article is a great read, and I'll be looking forward to future posts. Don't forget to add your comments and interact as sell - I'm told that the next post will be worthy of comment!

But let us turn our view away from Jeffrey, and instead take a look at a maniacal super-god, determined to conquer the Earth. I'll leave you guys to make up your own punchlines!


Legends Chapter 17: Legends From The Darkside

Writer/Penciller: John Byrne
Inker: Terry Austin
Letterer: John Costanza
Colorist: Tom Ziuko
Editor: Andrew Helfer
Cover Artist: John Byrne
Cover Date: March 1987
Release Date: 11/12/1986

Lois Lane arrives at the Metropolis Grande Hotel to interview G. Gordon Godfrey. Godfrey resists attempts by Lois to pry into his background, and tells her that the true goal of his crusade is to see super-heroes wiped from the face of the Earth.

In the streets below, Clark Kent rushes through the crowds in a panic. He is being pursued by two beams of light that take great care not to strike anyone as they chase him, and is unable to change into Superman as a result of President Reagan’s edict. Clark heads into the sewers, ducking to avoid the beams, but is struck by them when they unexpectedly reverse direction. The beams take him to Apokolips, to Darkseid’s feat. Darkseid cannot understand why his omega beams haven’t brought Superman to him, and gaining no help from the Phantom Stranger, he hurls Clark through a window and into the Armagetto below.

Finding himself in the garbage of the Armagetto, Clark wonders about the Phantom Stranger’s involvement with Darkseid’s plans. Denizens of Armagetto quickly descend on Clark, stripping him of his possessions and clothes, revealing him as Superman, who easily bats them aside. Exploring the Armagetto, Superman reviews all he knows of the New Gods. He uses his telescopic vision and discovers that New Genesis no longer exists. Superman ducks further down into the Armagetto to avoid detection by Parademons, and uses rags and cloth to disguise his costume.

Proceeding on foot, Superman comes across an angry mob, protesting the imminent execution of a woman who preached against Darkseid’s rule. Recognising that a life is in danger, Superman steps forward, breaking the fence that keeps the mob back and demanding the woman’s release. With the shock troops distracted by Superman’s show of strength, the woman escapes. The troops summon a pacifier, an oversized armoured soldier, who attacks Superman. The two fight, and Superman is able to crack the armour, releasing a parasitic slug-like creature which attacks Superman, attaching itself to him. As Superman struggles, he topples into a flame pit. Looking on, Darkseid laughs.

This is a great book. Whilst I felt that the Legends series proper had lost momentum leading into this crossover, this book comes out of the gate with all guns blazing. Lois gets to grip with G. Gordon Godfrey and his twisted philosophy, and his manipulation powers come across as far more insidious when directed solely at Lois. Her admission that his arguments are so persuasive that she has to remind herself which side she is on carries as much weight as the baying mobs seen in the back half of the Legends storyline.


In the meantime, an unprepared Superman narrowly avoids a one-on-one confrontation with Darkseid. Clark’s madcap dash through the streets of Metropolis has a real sense of panic to it. You really get the feeling of his desperation, forced to stay in his civilian identity but frantically trying to outpace the omega beams. Thankfully the Phantom Stranger is present to help deflect Darkseid’s attentions when he arrives on Apokolips, although it is unusual that Darkseid should be so trusting of another’s word, especially when it would appear to cast doubt on his own abilities.

Superman’s adventures on Apokolips are interesting. After twenty-five years of Superman vs Darkseid stories in different media, we are used to Superman marching into Apokolips on a war footing, ready to throw down with Darkseid as soon as he needs to. Having him skulk around in the Armagetto, his costume covered by rags, is an different and clever way to get Superman involved with the story. I particularly like the touch where Superman’s aura that keeps his costume intact during battle also prevents the grime of the Armagetto from dirtying him, forcing him to hide in the shadows to avoid detection by Darkseid’s troops.

Of course, a whole issue of skulking would not make for a satisfying read, and it doesn't take long for the injustices of Apokolips to bring Superman out. The throwdown with the pacifier is a great piece of action. John Byrne’s style seems particularly suited to the designs and environments of the Fourth World, and the pacifier – and the slug-like parasite within – are strong visuals.

I love, just love, the final page of this book, where the camera pulls back from Superman’s descent into the flame-pit to a menacing, gloating Darkseid. It takes a lot to be able to draw Darkseid smiling or laughing, and Byrne really sells the image in the final panel. There is an incredible amount of sinister and insidious delight in Darkseid’s reaction to Superman’s plight, and this whole page makes for a great cliffhanger to the book.

The Geeky Bits: Man, I can’t believe I forgot to drop this in on the last post!

Although this is the first time that readers saw Superman face Darkseid after the Man of Steel reboot, Clark's thoughts here clearly indicate that the two have met before. John Byrne wrote the story of how Superman first encountered the New Gods in the closing issue of his series Jack Kirby's Fourth World (covered here), and later events would seem to canonise the pre-Crisis Justice League of America #183-185.

This is the first time all of the current Superman titles directly tie into each other, with the story continuing from book to book. For the next few years, such inter-title continuity will be the exception, rather than the norm, but as we move from the 1980s into the 1990s, these three books (with the addition of Superman: The Man Of Steel) will form a continuous ongoing storyline, eventually linked by the ‘shield numbering’ on the covers, that will be known colloquially as the Neverending Battle style of storytelling. This will last until 1999 when the replacement of almost all of the creative teams on the four titles will only see continual inter-title storytelling for special events and crossovers.

This issue was covered on Episode 5 of From Crisis To Crisis.

Next on World of Superman: Forgive me, for I have been watching too much Futurama (particularly All My Circuits), but… Superman comes down with a sudden case of… AMNESIA!!!?!?!!

Tuesday, 17 May 2011

Legends #3 and #4

We're back! Check out my previous post for details of my latest podcast appearance. I'll let you know as soon as it's up and available on iTunes.

I'm writing this post from my new laptop, and sadly I don't have my image editing software up and running yet, so no scans to illustrate the posts. Hopefully I'll be properly set in time for the next post.

Anyway, on with the story!


Legends #3
Send For... The Suicide Squad


Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Tom Ziuko
Editor: Mike Gold
Cover Artist: John Byrne
Cover Date: January 1987
Release Date: 23/10/1986

Angry mobs lay siege to public headquarters of super-heroes, whose activities have been prevented by executive order. Sarge Steel acts a a chaperone to the Teen Titans, but is unable to follow through his threats of extreme force when Changeling and the Flash decide to head out to help. Meanwhile, Task Force X is given their purpose - carry out missions in exchange for pardons - and with most of the team wearing explosive bracers to keep them in check, are directed to take down Brimstone. They engage the monster at the foot of Mount Rushmore.


Billy Batson, distraught at the death of Macro Man, goes into hiding, meeting a young girl called Lisa who has become separated from her parents. Meanwhile, Bruce Wayne visits Jason Todd in hospital. As Bruce comforts his injured sidekick, shots ring out from outside, a symbol of the civil disorder inspired by G. Gordon Godfrey. Wayne leaves, determined to prove that President Reagan's edict was wrong.


During the battle, Blockbuster directly attacks Brimstone, who reaches down and burns the villain to death in his fist. Revelling in the destruction, Brimstone leaves his chest open to attack, and is destroyed by a shot from Deadshot, wielding a specially-constructed laser sniper. In the aftermath, Captain Boomerang realises that everyone on the team was considered to be expendable, including Rick Flag.


At the White House, Superman pledges his support to Reagan's edict, despite his vocal opposition to it. At the same time, Billy Batson is invited to dinner by Lisa's parents. During the meal, G. Gordon Godfrey appears on the TV, provoking a reaction in Lisa's family that intimidates Billy into running away again. Catching up , Lisa tells him that she still believes in super-heroes.


Throughout the issue, Darkseid and the Phantom Stranger debate Darkseid's plans. Observing Lisa's faith, the Stranger declares that this is why Darkseid is doomed to fail. Darkseid refuses to believe this, unveiling the next phase in his strategy - his Warhounds.

Legends #4
Cry Havoc


Plotter: John Ostrander
Scripter: Len Wein
Penciller: John Byrne
Inker: Karl Kesel
Letterer: Steve Haynie
Colorist: Carl Gafford
Editor: Mike Gold
Cover Art: John Byrne
Cover Date: Feb 1987
Release Date: 24/11/1986

In Star City, an attack by Count Vertigo is foiled by a law-breaking Black Canary. A policeman pulls a gun, attempting to arrest her, but is blocked by his partner. The two argue whilst Black Canary escapes, with the first policeman accidentally shooting and killing the second. Attempting to rationalize his actions, the policeman concludes that Black Canary made him shoot, and thus she murdered his partner.


On Apokolips, Darkseid sees all on Earth, despatching Desaad to the land of Skartaris to destroy the legend of Travis Morgan, the Warlord. Elsewhere in Gotham City, Batman foils a raid by the Joker, apprehending him in defiance of the Presidential Order. Meanwhile in Los Angeles, a gang of body-building bank robbers are caught by Guy Gardner. In Chicago, Blue Beetle foils a heist by Chronos, but is forced to let the villain escape when the police arrive and turn their attentions to him. Meanwhile, spurred into action by the growing public hysteria, Doctor Fate returns to service.


In Washington, Rick Flag announces to Task Force X that their actions against Brimstone have earned them their freedom, de-activating their bracelets and letting them free. At the same time, G. Gordon Godfrey addresses a rally in Gotham City calling for a revolt against President Reagan for the weakness of his frequently-flouted edict. He introduces the weapon to be used against the government, human-controlled Warhounds. Enjoying his freedom, Captain Boomerang goes on a rampage, but is quickly caught by the Teen Titans. As they prepare to take him away, Flash and Changeling are attacked by two Warhounds.


On Apokolips, Darkseid turns his attention to Superman, unleashing the power of his Omega Beams.

The middle chapters of Legends feel like they both progress the story and tread water at the same time. There is a large amount of time spent setting up tie-in issues in the fourth chapter, despatching Desaad to participate in the Warlord title, and using the cliffhanger to draw readers into the next month's Superman titles. We also spend a lot of time following various future members of Justice League International as they ignore the presidential edict, although in the case of some members such as Blue Beetle and Booster Gold, they are newer characters within the DC Universe, and in the case of Guy Gardner, a character with a new status quo, having recently received a power ring during the Crisis. Whilst these vignettes were undoubtedly important at the time, knowing where these characters will end up after the crossover makes most of the fourth issue seems like an extended exercise in moving the pieces of the story into position.

I do like the continuation of the Task Force X storyline. It plays very nicely into Darkseid's schemes that Brimstone, the monster that has apparently destroyed the Justice League of America, should be brought down by a morally dubious government-sponsored team of super-villains, hardly an achievement that can be propogandized.

I'll be honest here. I see the Legends crossover in four parts - the opening two issues, these two, the Superman crossover, and then the conclusion. I like the opening, love the Superman crossover, enjoy the ending, but see these issues, especially the fourth, as the bit we have to get through to get to the good stuff. I have nothing against the creators, but apart from the death of Brimstone, it all feels a bit too much 'middle chapter'-ish. The cliffhanger to the third issue, the introduction of the Warhounds, is barely touched upon in the fourth, save for a brief reference to the fact that people get 'turned into' them.

Knowing the great Apokolitian action just around the corner, I think it's best to draw a veil here and reconvene at Darkseid's feet.

Next on World of Superman: Clark Kent vs Apokolips!